I added several details, as well as gave the models that are going to be a part of the scene more texture and design elements that gave them all a handmade feel. To convey the character's wealth hoarding habits, I left several pieces of gold all around the room, as well as a bunch of bags filled with gold. I also made his pillows money bags to give it more of a comical flair. The enviroment itself changed significantly. At first I wanted it to to be a sort of walking structure a la "Howl's Moving Castle", but it became apparent that I couldn't really convey this much without having to do the outside of the area, which was not part of the assignment. Instead, I opted for a less magical or mystical idea, and made the thing a sort of trailer park version of a hot air balloon, which would fly around from place to place, landing safely where the man wanted to go to collect more of the gold he wished to acquire. I also did a few lighting roughs, to see where I wanted to go lighting wise.
Wednesday, December 3, 2014
Traditional Art: Workshop Pt.2
For our next part of the assignment, we had to refine the model sheets that we created, as well as fix any mistakes or other things that did not make any sense within our environment. My own environment was rather prone to mistakes, as I had several different elements that all had to be balanced out and be represented equally. This became a challenge in practice as I had to use all my own artistic skills to convey everything within one isometric map. In the meantime, here's the top down, revised and remade specifically for the class.
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