Completely seperate from our boss character assignment that we've been doing for our Drawing for Game Art class, in our Game Design class, we've been creating Boss battles! Well, to be more percisice, one boss battle, that we're alluding to with 6 different levels before hand. Things kind of got crazy when we decided that the majority of the class (read: 6 out of the 8 people) decided to all be in one group for this assignment, myself included. This way, we could go ahead and create the most over-the-top thing that we could in the small possible time that we had, with as little effort as possible seeing as we had a lot of people to divide up the work with. Here are the screenshots of my level!
My mechanic was teleportation, which you used to jump all the different platforms there to get to the portal. Thank you to Justine(
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You should check all their stuff out.
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