STRESS REWARD/PUNISHMENT GAME MECHANICS:
RULES:
Both Players have A Character Card and an Attack Card:
A Character Card has several components:
- Character Name
- Character Illustration
- Health Points
- Stress State
An Attack Card has:
- Character Name (For association)
- Character Attacks (9 listed normal attacks with AP (Attack Points)
- Super Move Attack
The Rules are as follows:
- Each Player will take their turn during a round
- Each round is 5 seconds long.
- Players flip a coin to find out who goes during that round
- Player MUST play at least 3 moves out of the 10 they have.
- IF player does not play 3 moves within 5 seconds, characters become STRESSED
- After 3 rounds, characters unlock their SUPER-MOVE.
- if SUPER-MOVE is used, characters immediately become stressed, and end their turn.
- Each Character Card has a STRESS-STATE, all with penalties and bonuses that affect the game and characters.
- The goal is to survive the fight, and eliminate the other player's character.
For now, that's it, but it will continue with Character Card and Attack Card Layouts.
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