Tuesday, March 25, 2014

Particle Systems

For school we have to create several particle systems within UDK. Particle Systems are a combination of animation, textures and materials to create an appealing, flashy effect, like lights or fires, without having to create some sort of complicated mesh.

My first idea for a particle system going to be a set of coins being launched into the air.


Video Research:






My idea for a second particle system is just neon-colored sparks that fly out of slightly non-functioning neon signs.




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