For my 3D class, we've spent the last few months working on Car models. From here I'll post my progress from base block-out to the semi-final piece (It's still a work in progress)
It first started with a block out model, using primitives and putting pictures on each of the axis to allow for accurate modeling.
From there we moved on to detail work, which entailed going out and looking at the car, and figuring out it's dimensions in 3D space, to be able to accurately portray it's look. After much tweaking, this is what it turned out to look like.
(I'm very proud of this wheel)
Finally, we move on to texturing....But I'm having a bit of trouble with that, so we'll get back to it. Here's what I got so far.