I'm rather proud of the final result, so I'm putting it here in it's own post.
Wednesday, November 26, 2014
Traditional Art: Design Lab 2 Electric Boogaloo.
For our next assignment, we took the drawings from the previous assignment and moved them all to full renders. First we took all the different drawings and finished their line-work.
Traditional Art: Design Lab pt.3
For the last part for our Design Lab, we took 3 different adjectives and put them together in different drawings. Then afterwards, we took all our drawings, put them together in one page, as well as refined any drawings we didn't...fully develop.
Here are is my adjective assignment, lovingly titled the "Fore Fit" assignment:
Here are is my adjective assignment, lovingly titled the "Fore Fit" assignment:
Here are all my different drawings put together in one place, where we in the end critiqued them in front of the whole class.
Traditional Art: Design Lab pt.2
For the next part of the assignments, we had to go over our textures and silhouettes, and draw over them. This way, we could find the specific and cool shapes that were outside of our comfort zones. In the end, we had to choose 7 of them.
Here are the sillhouettes, and doodles:
Here are the sillhouettes, and doodles:
For both lack of time and imagination, I couldn't really find the character that I wanted out of doodles 9 and 15.
Here are the textures:
Traditional Art: Design lab
In my work for my major, our class Drawing for Game Art has had us create several drawings
In the next following posts, I'll be posting some of the art that i've been doing for it. First, the Design Lab assignment:
For this assignment we had to first draw several doodles and silhouettes to get a good nice, flowing style and specific, unique shapes.
Here are the doodles:
In the next following posts, I'll be posting some of the art that i've been doing for it. First, the Design Lab assignment:
For this assignment we had to first draw several doodles and silhouettes to get a good nice, flowing style and specific, unique shapes.
Here are the doodles:
For the next part, we had to take pictures of several textures around campus, and use them for a later part of the assignment.
Friday, November 7, 2014
Camera Move: David Fincher
David Fincher's camera work is fantastic, and I really wanted to use some of his specific ones here- to be more exact: The one in Seven, where the camera's shakiness changes depending on who's in control.
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